Browser-Based 3D Experiences, Built in Nepal
Apple-grade interactive 3D websites, product configurators, virtual showrooms, and scroll-driven story scenes — running in any browser, no app installs, sub-3-second LCP. Engineered by senior Three.js + react-three-fiber developers in Kathmandu.
Static product photos used to be enough. They're not anymore. The brands winning attention in 2026 — from Tesla's configurator to Lusion's case studies to every premium DTC ecom site — are letting visitors rotate, zoom, customise, and walk into the product right in the browser. We bring the same engineering bar to Nepali brands (and to international clients hiring Nepali talent at Nepali rates) — without the six-month timeline or the bloated bundle sizes that kill conversion.
What interactive 3D actually does to a landing page
Aggregate metrics from the 12 production 3D experiences we've A/B tested against static-image controls for clients in Kathmandu, Singapore, Berlin, and London. All experiments ran for at least 30 days at >50k sessions.
The 3D web finally works on phones
For years, browser-based 3D was a desktop-only novelty. Three things changed that around 2023–2024: WebGL 2 became baseline on every browser including Safari iOS, GPU-friendly compression formats like Draco for meshes and KTX2/BasisU for textures dropped asset weights by 5–10×, and react-three-fiber + drei turned a 2000-line raw Three.js setup into 80 lines of declarative components.
The result: a 3D product configurator that would have shipped at 12 MB and 28 FPS in 2021 now ships at 2.6 MB and locks 60 FPS on a ₹15,000 Android phone. That's the bar your competitors will hit in 2026 — we help you hit it now.
- ✓WebGL 2 + Web Workers ready on 97% of global traffic
- ✓Draco mesh compression cuts model size by ~10×
- ✓KTX2/BasisU textures use ~25% of equivalent PNG bandwidth
- ✓react-three-fiber + drei eliminate weeks of boilerplate
- ✓Suspense-based loading keeps perceived TTI fast
Every project ships with a written perf budget: max 3 MB initial bundle, < 3 s LCP on Slow 4G, locked 60 FPS on Pixel 6a, and a Lighthouse score above 90. We measure, you sign off, we ship.
Six types of browser-based 3D, all production-grade
Most agencies ship one type of 3D experience well. Because our team has shipped configurators for retail, virtual tours for property, and scroll-driven scenes for brand sites — we can pick the right pattern for your business case instead of forcing your project into the one we already know.
Product configurators
Customers pick materials, colours, finishes, components — and see them update in real-time on a fully rotatable model. Includes URL-shareable presets, AR "view in your room" via WebXR/QuickLook, and clean handoff into your existing ecom checkout (Shopify, WooCommerce, Magento, or custom).
Scroll-driven 3D scenes
GSAP ScrollTrigger drives a Three.js scene as the page scrolls — model rotates, parts explode, camera dollies — the storytelling rhythm of an Apple product page.
Virtual showrooms
Walkable interior environments with hotspots that pop product detail. Real-estate, retail, museum, exhibition pavilion.
3D hero scenes
Replace your video hero with a real 3D scene that loads in under 3 s and responds to cursor / device motion.
WebXR / AR previews
"View in AR" button on mobile that drops the configured product into the user's room via WebXR or Apple QuickLook.
Performance rescue
Inherited a slow Three.js project? We profile, fix the draw-call storm, swap to compressed assets, and ship the perf budget.
Bundle size, before vs after our optimization pass
Eight recent rescue engagements, anonymised. Initial bundle measured on first paint; lower is better. Lime bars are post-optimization; the average reduction is 5.8×.
From kick-off to launch in 6 to 10 weeks
A typical brand-side engagement (configurator or scroll-driven landing scene) ships in 6–10 weeks. Showrooms and complex AR/VR-bridging projects take longer.
- 01Discovery & success metricsHalf-day workshop in person in Kathmandu or remote. We define one primary conversion metric per scene — add-to-cart, lead, time-on-page — and write the perf budget in a one-pager you sign.
- 02Asset prep & art directionIf you already have CAD/Blender source, we audit and re-topologise for real-time. If not, our 3D artists model from photo reference. We deliver Draco-compressed GLTFs with KTX2 textures, baked PBR where realism matters.
- 03Engineering — react-three-fiber + dreiScene built in r3f with declarative components, Suspense for streaming load, GSAP for camera storytelling, Zustand for state. Code lives in your GitHub from day one.
- 04Performance passMid-project we run Lighthouse on real devices (Pixel 6a, iPhone SE, mid-range Samsung). If we miss the perf budget, we fix before shipping new features.
- 05Launch & monitoringVercel / Cloudflare Pages / Netlify deploy with edge caching for the GLTFs. Sentry for runtime errors, Google Analytics 4 + Hotjar for scene-level engagement events.
Five verticals we've shipped browser 3D for
We build 3D experiences for any vertical where touching the product is half the sale.
Retail & DTC commerce
Furniture, eyewear, footwear, watches, cosmetics, jewellery. Configurator + AR preview + clean handoff into Shopify checkout. The lift is biggest on high-consideration purchases (chairs, prescription glasses, engagement rings).
- Shopify / Woo handoff
- AR "view in room"
- URL share presets
- Stock-aware variants
Real estate & hospitality
Walkable apartments and hotel suites before they're built. Hotspots on furniture link to spec sheets. Buyers explore at their pace; sales reps follow up only on the warm leads who lingered.
- WebXR-ready walkthroughs
- Hotspot lead capture
- Multi-floor navigation
- Day/night lighting toggle
Automotive & dealerships
Vehicle configurators with paint, wheel, interior trim selection. Each click locks variant pricing and forwards to a test-drive booking. We've shipped these for both single-dealer microsites and OEM-level deployments.
- Trim + colour combos
- Live pricing
- Test-drive booking
- PDF spec sheet export
Education & training
Anatomy, mechanical engineering, physics, architecture — concepts that don't survive being flattened to 2D. We build them as scroll-explorable 3D scenes that work on the laptops students already have.
- Mobile-first
- Audio narration sync
- Quiz checkpoints
- Offline-friendly bundles
Events & exhibitions
Booth previews ahead of trade shows. Investors and clients walk the stand from anywhere. Lead generation lives inside the experience — fill the form to download the 3D-rotatable spec sheet.
- Booth walkthrough
- Embedded lead form
- Shareable scene links
- Post-show analytics
Devices our scenes target
Every 3D scene we ship is benchmarked on this device mix before launch. We don't ship if any of these three drop below 50 FPS at 60th-percentile load.
- Mid-range Android (Pixel 6a class) 92%
- Mid-range iOS (iPhone SE 3rd gen) 96%
- Low-end Android (₹12k device) 72%
Industries running our browser 3D in production
Three.js vs alternative 3D-on-the-web stacks
Brands that shipped their 3D with us
"We'd been quoted six months and ₹4M by a Mumbai studio. Glow N Sign's team in Kathmandu shipped our furniture configurator in ten weeks for a quarter of that — and our add-to-cart on configurator-touched SKUs went up 41%."
"The most impressive thing wasn't the look — it was that the LCP on a mid-range Android is 2.3 seconds with a full 3D scene loading. Our previous attempt was 11 seconds and we'd given up. This shipped at 4× the visual fidelity and a quarter of the load time."
"We work with WebGL agencies in three continents. The Kathmandu team's communication discipline — async-first, written, video-walk-throughs on Loom — is honestly better than the SF agencies we pay 5× more."
Hiring a browser 3D team from Nepal — common questions
What's the typical timeline for a browser-based 3D project?
Will the 3D experience work on phones, including Safari on older iPhones?
Is browser 3D bad for SEO?
Do you build the 3D models yourselves, or do I need to provide them?
How does payment and IP ownership work?
Can we hire your engineers as an extended team rather than a project?
What does this cost compared to a London / SF / Berlin studio?
Do you sign NDAs and work white-label?
What if I want WebGPU instead of WebGL?
Tell us what you want to show, we'll send a scope & timeline within 24 hours.
Free 30-minute consult on Google Meet or in our Teku studio. We'll look at your product, your traffic, and your stack — then send you a written scope, milestone plan, and fixed price. No deck-driven sales pitches.
Let's discuss browser-based 3d experiences, built in nepal
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